After looking through my Story Board and factoring in the subtle difference between the bodies of the different genders, I decided that creating separate male and female bodies would make for double the work. Instead, I decided a better and faster option would be to make one body for each position and change the colours of the stripes using colour correcting effects in After Effects. This way I could cut my puppet making in half.
To make the puppets I first found pictures of tigers online in positions that I enjoyed, cut them up and adjusted the anchor points like I would a puppet, but in photoshop.
P.S. The giant Cintiq was my best friend in creating this video.
After testing out this puppet, I traced the outline of the pieces and painted/adjusted them to make them look like my stylized tigers.
I would then scan these hand painted puppet pieces into the computer and erase, arrange and set up the files for animation.
To Animate my puppets I used the DuIK rigging system. This plug in was designed for human character animation, So in a way, I was conducting my own little experiment by using the rig for Tigers. However, I was very impressed with the results using this rig, and had a lot of success with it.
First, I used the rig on my Human Ring Master puppet character.
Here you can see how the rig is set up:
A series of controllers are set up and parented to the limbs.
The result is a very natural moving character and a much more organized and less hectic amount of keyframes. There is no way I could have got the smooth and controlled result that I got if I animated each piece of the puppet separately rather than on the set up controllers.
Here is a fun video showing the results of my Ring Master Walk Cycle:
Ring Master Walk Test from
For the Tiger, I first would animate the body using the DuIK system and then the Head to create the expressions, and then combine them later.
Here is a run cycle test I did using the DuIK system(don't be scared of the headless-ness)
For the backgrounds I created a library of leaves and trees as well as grass and dirt and would rearrange them for all the jungle scenes. I found this technique was the fastest way to get things done. I would have preferred to spend more time on the backgrounds.
I used 3D layers for most of the scenes. Including the inside the cage scene and the majority of the jungle scenes.
Here is my first failed attempt at creating a grassy open field.. it just wasnt bright and pretty enough.
Here is another failed attempt at a passed out tiger position. Looks too human and terrible.
Overall I am pleased with the result. I would describe this video as "half-animated" there are very subtle, robotic movements mixed with a lot of still frames. I would have loved to go in and spend more time animating each scene.
In the future I would like to use toggle hold keyframe interpolation to achieve less robotic looking animation.